Night Captain
You are Night Captain until your next turn: you may toast anyone, anytime — and all must answer with a grin.
Medium private challenges for groups are secret missions with teeth: covert dares, hidden objectives, whispers that change the game without the table knowing. For established friend groups who love a little intrigue with their party.
One rule keeps it fun: secrets target situations, never people. Missions that embarrass a specific player are out — missions that make everyone suspicious are in.
You are Night Captain until your next turn: you may toast anyone, anytime — and all must answer with a grin.
Write a short daring note and hand it secretly to any player.
Assign your next drawn card to the player on your left instead.
Show your lock screen to the table and explain the story behind it.
Pour a drink for the player on your right and serve it with a bow.
Pick a player for the hot seat: the table asks them three quick questions.
Show the last photo on your phone to one player of your choice.
Link arms with the player on your left until someone rolls doubles.
17 cards at this level — plus hundreds more in the full game.
Play free now